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The Gatekeeper

Project Type

Solo Personal

Engine

Ren'Py (Python, Ren'Py)

This was my very first project in a game engine, meant as a test to see what I could accomplish with minimal knowledge of Python and Ren'Py. The background and character sprites were drawn by me using Clip Studio Paint.

With this project, I got a taste for the implementation of multiple story endings within Ren'Py by utilizing a Python-reliant point-tracking system that is evaluated at the end to determine which ending the player receives. Additionally, I experimented with optimizing asset size to make the sprites appear consistent using transforms.

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